Wednesday, February 21, 2018

OLD SKOOL CAMPAIGN DIARY - THE TEMPLE OF ELEMENTAL EVIL, PT 3

THE HEROES:
  • Anton Loyalar: Oeridian Paladin of Heironeous
  • Coppyr: Halfing Monk
  • Eli Pendar: Flannish Cleric of Pholtus
  • Tharn: Dwarf barbarian of the Fireforge clan

Picking up where we left off, our heroes engage in battle with the water elemental that Eli inadvertently summoned.  In a surprise move, the water elemental engulfs Tharn and holds him fast for several moments.  Eli and Coppyr fight the elemental and Anton manages to pull Tharn out of the creature, only to then become engulfed with Tharn.  But the heroes disperse enough of the monster's watery mass to disrupt its hold on this plane and the elemental returns to its native plane. 

The heroes move on from that room, looking for a place to catch their breath.  The find a hall that leads to the Temple of Water, but by pass that and enter a hall that leads to a room of black stone.  With no apparent threats in this room, the heroes attempt to get some rest, but before they can get a good rest in, they are attacked by two undead creatures known as shadows, whose hatred of life and hunger for the life force of the living draws them to the heroes.  Eli manages to force back the shadows using the power of his faith, but two more shadows hiding in the room emerge and attack.  The heroes fight the creatures and destroy them and attempt to rest again when voices outside of the door they came in are heard and an apparent search is underway for the heroes.  The voice in charge orders the water temple searched and says that it's not necessary to search the Black Room for the shadows will handle anyone going in there. 

The voices go away and the heroes can now relax for a bit.  While resting, Anton attempts to force open the only other door in the room, which is a strong, iron door that is locked.  He is unable to force the door open. 

Upon finishing their rest, the heroes depart and return to the sacrificial temple, but hear two ogres outside of the entrance.  They explore the other exit of the room, but find another locked door with strange scraping sounds coming from the other side.   The group backtracks and tries to come up with a plan to lure the ogres in the room, but the dumb brutes don't fall for Coppyr's attempts at opening the door and piquing their curiosity. 

The heroes then hear the other door open and voices and footfalls heading in their direction.  They try to hide in the sacrificial temple as the bugbear search party returns, led by a human in studded leather armor.  The human, Commander Feldrin, tells the bugbears that the intruders must have gone into the Black Room and they had better not have gotten into the vault or someone named "Hedrack" would be very angry.  At that point, Anton accidentally hits the pillar he hides behind with his shield, giving away his position. Commander Feldrin orders the bugbears to attack!

Session ends in mid-combat.

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