Friday, October 20, 2017

SOTDL CAMPAIGN DIARY: THE END IS NEAR, PT 2, 10/17/17

The Heroes:
·     Ecna Lubma: dwarf priest grudgebearer healer
·     Gruntbelly: dwarf magician sorcerer wizard
·     Kane Arroway: human warrior fighter sharpshooter
·     Mathias: jotun jotun juggernaut spirit warrior

The heroes finish off the cultists in the tower and spot out the windows activity happening outside.  They look and see that the wall that had prevented them from entering the central part of town was going down, probably as a result of their stopping the cultists.  But as this occurs, the glowing fey spires begin to glow brighter and then each emit a bright beam of power that converge upon a central location in the skies above Crossings.  There, the space begins to warp and a dark hole appears in the sky, unnervingly similar to the hole that the Destroyer of Worlds emerged from just days earlier.  The heroes also spot activity on the ground directly below the hole in the sky.

The heroes rush down to the ground level and take their flying carpet towards the area where this is occurring.  The turbulence caused by the energy beams and the hole in the sky causes the rug to go haywire and it bucks the two dwarfs and jotun off.  They fall roughly to a nearby rooftop.  Kane holds on to the rug for a few moments, then drops to another nearby rooftop.  The group converge in an alley and spot the area where they saw activity and see more cultists in the town market square.  They also spot someone having been crucified in that area, likely being sacrificed in the ritual that is activating the fey towers.

Mathias moves in first, sneaking up to the nearest building and climbing in the 2nd floor window, surprising the cultist there.  Kane follows and the two fight the cultist while Ecna and Gruntbelly proceed on the street level.  Gruntbelly spots a spellcaster on a nearby roof and uses his magic to summon a burst of wind, knocking the cultist off the roof.  This alerts other nearby cultists, who proceed to move in on the two dwarves and attack. 

The market square is a flurry of activity.  The center of the square is a whirlwind of energy with the leader of the Brotherhood of Shadows, Katandramus, at its center, apparently driving the ritual.  Surrounding him are several cultists, many appearing inhuman with red skin and horns, others appear to be normal humans, but all bearing the robes of the brotherhood.  Among them the heroes spot Inquisitor Masivar and they also spot a large demon on a rooftop. 

Mathias and Kane finish off the cultist in the building and the joten changes into a bird and tries to fly to Katandramus, but is stopped by the barrier created by the energies swirling around the cult leader. 

Ecna and Gruntbelly manage to kill some cultists, but the numbers pressing in on them result in Gruntbelly going down.  He survives for a time until Masivar casts a spell in that area and the dark tentacles he summons kills the dwarf!

Kane, Ecna and Mathias are left and things look grim as the cultists and demon bear down upon them and, as they look  upward, the see an impossible large, red and inhuman eye peering through the widening hole in the sky…


End of session.

Wednesday, October 11, 2017

SOTDL CAMPAIGN DIARY: THE END IS NEAR, PT 1, 10/10/17

The Heroes:
·     Ecna Lubma: dwarf priest grudgebearer healer
·       Gruntbelly: dwarf magician sorcerer wizard
·       Kane Arroway: human warrior fighter sharpshooter
·       Mathias: jotun jotun juggernaut spirit warrior

The heroes traverse the mountain paths rapidly, attempting to get far away from the massive demon that tore away from the Void and devoured the keep they had just left.  Having successfully acquired the Sword of Unmaking, the heroes seek out their ride, but sadly find the wreckage of the airship and the bodies of the crew and the captain, Corin Ironmonger.  They take the body of Corin, wrapped in funerary fashion, and continue their journey on their enchanted rug, flying over the Iron Peaks and on towards Foundry.  Mindful of the creature that took down the airship, they scan the skies for any signs of predators and as they leave the mountains they spot a dragon flying in the distance, but the heroes manage to duck into a cloud to avoid notice.

Upon reaching Foundry, the heroes make their way to the Ironmonger compound to take Corin’s body to his younger brother, Basch.  The young dwarf seemed unaffected by his brother’s demise and simply orders the guards to take him in.  The heroes inform Basch that Corin had promised the return of the Iron Titans to take back to their father in Crossings, but the youth simply told them to check back with him later.

The heroes spend the night in a lodge and the following day they head to where Corin’s offices were located.  Trying to get in to see Basch, they get the run around and have to force their way into the office, where Basch seems to be laying down his law of how things will be run.  The heroes again insist on the return of the Iron Titans and Basch initially refuses, but is convinced by the heroes’ insistence and his production manager’s reminder that Basch’s father wanted these in Crossings as defense against orcs.  Basch reluctantly agrees and the manager takes the heroes down to the hangar where the titans were being  fixed.  The titans remember the heroes and seem eager for battle, so the heroes ride upon them through the city of Foundry, drawing stares of awe and amazement from the citizens along the way. 

The journey back to Crossings is long and so the heroes take the titans through the Silver River country and go through a few orc villages.  Word of their heroism against the orc resistance tribe that had been sacking the orc settlements looking for and forcibly taking recruits for the resistance preceded them and they were allowed passage without hindrance.  It seems allowing the orc captive they found in the caves to live worked to their advantage.  They cross the Silver River at the only bridge that traverses it and pass by several small human settlements, where they hear the news that the invading orcs from the south have made it up to Thorpe and are making their way to Crossings.  The heroes continue on their journey and make it to the Crossings countryside where they see the orcs had just arrived before them – hundreds of them at the East and South Gates.  As they approach the city, they also note that the fey spires that have been dormant for centuries, are now glowing.

Mathias, somewhat hungry for battle, spurs the team on towards the East Gate where the orc force is smaller, and the three Iron Titans tear through the orcs in a bloody scene of mass carnage.  Many of the orcs flee to the South Gate to alert their army’s leader and the heroes manage to free the East Gate, which opens and allows them entry.  They are celebrated by the guards within the walls, but don’t stay long before moving towards the South Gate to deal with the main force of orcs.  As they move through town, the fey spires begin arcing magical energy from one to another.  When they get to the South Gate, they decide to leave the Iron Titans with the captain of the guard and they head towards the Purse district where the energy began emanating from.  The group goes to one of the spires and find it glowing so brightly that they cannot look directly at it without risking blindless.  They also note that a barrier of energy is preventing anyone from passing through the spires, and some who had tried were in the area, horribly burned.  

As they pass the West Gate, they note a force of orcs there as well, but the heroes continue on to address the activity with the spires as Gruntbelly has determined that this amount of power being summoned could only be for one purpose, which is to punch a big hole into the Void. 

They reach the Purse district and notice the tower of the wizard Caribdus is open and light is emanating from its peak.  Gruntbelly goes to investigate and finds the tower, which is normally larger on the inside than the outside, due to dimensional magicks, is now a normal stone structure with a stair leading up the wall to the peak of the tower where the light is coming from.  He rushes up the stairs, the others following behind, and bursts into the room to find several of the Brotherhood of Shadow involved in a ritual, and four demons protecting them.  The demons attack Gruntbelly and when the others arrive to the peak, they all fight through the demons and kill  off the cultists to disrupt the ritual, whatever its purpose.

End of session.

Thursday, September 28, 2017

SOTDL CAMPAIGN DIARY: PRINCE OF DARKNESS, PT 3. 9.26.17

The Heroes:
·     Ecna Lubma: dwarf priest grudgebearer healer
·       Gruntbelly: dwarf magician sorcerer wizard
·       Kane Arroway: human warrior fighter sharpshooter
·       Mathias: jotun jotun juggernaut spirit warrior

The heroes continue their fight against the powerful demon Nareesh, and as they trade blows they realize that the Demonstorm is nearly upon them as the ceiling above rumbles dangerously.  Finally, they manage to destroy Nareesh’s mortal form and the demon’s essence is sucked back into the Void from where it came.  But Nareesh’s pets, the horned ogres, join the fight now that the demon is gone.  But before the pair could do much, the ceiling begins to crumble and the heroes rush to exit the 2nd floor of the keep to the relative safety of the 1st floor.  The ogres are first crushed by falling chunks of stone, then sucked up into the Demonstorm. 

The heroes notice a circle of arcane runes and Gruntbelly discerns that it is a teleportation circle.  He steps on it and teleports into a tower that has a book floating in the center of the tower.  The book’s writing is lighting up as if being read by invisible eyes that cause the lines being read to light up.  As the pages are finished, they turn on their own.  Gruntbelly determines this to be part of the ritual fueling the Demonstorm’s descent, so he tries to grab the book, but in the process activates a magical trap and is rendered unconscious.

Mathias steps on the teleportation circle and ends up in another tower, where a sword with a strange black blade that has exploding stars and worlds being consumed by the Void visible within.  He grabs the blade and tries to find his way out.

Ecna steps on the teleportation circle and finds himself in yet another tower with runes etched upon the floor.  The runes light up in sequence, so Ecna decides to try and stop this by smashing the runes with his hammer.  He too activates a magical trap that causes an explosion, but he gets up and begins to throw his hammer at the runes instead of doing it by hand.  Upon destroying 3 runes in this manner, the sequence of lighted runes ends and Ecna tries to find a way out.

Kane steps on the teleportation circle and finds himself in the same tower as Gruntbelly.  He aids the fallen dwarf and the two make their way out of the tower. 

Eventually they all regroup in the courtyard of the keep, only to find that stopping the Demonstorm’s descent by interrupting the ritual did not close the opening to the Void.  They then see a massive pair of inhuman hands reach through the opening and begin to rip it open wider.  The heroes rapidly depart and as they get nearly a mile away up the mountain path, they see a gigantic demon emerge from the tear and descend upon the keep.  The monstrous creature is identified by Gruntbelly as a demon prince known as The Destroyer of Worlds, and they watch as the lands around it buckle and shift as if in an earthquake, and they watch as it begins to devour the remains of the keep, and they watch as rivers of excrement erupt from the monster’s backside cavernous rear orifice.  They group turn and continue on, anxious to find the  Ironmonger’s airship and out of these cursed mountains.


End of session.

Wednesday, September 20, 2017

SOTDL CAMPAIGN DIARY: PRINCE OF DARKNESS, PT 2., 9/19/2017

The Heroes:
·     Ecna Lubma: dwarf priest grudgebearer healer
·       Gruntbelly: dwarf magician sorcerer wizard
·       Kane Arroway: human warrior fighter sharpshooter
·       Mathias: jotun jotun juggernaut spirit warrior

The heroes’ strength was being drained by the relentless wraiths, but they continued to fight bravely and managed to destroy the undead creatures.  Sorely weakened after that fight, the heroes rested a bit, as the battle took its toll on them, particularly Mathias’ sanity.  Gruntbelly was forced to release built up sorcerous energy and in doing so blew holes in two walls.  The heroes entered the keep through the holes, searching for Nareesh and the Sword of Unmaking.  They found many empty and decaying rooms, but then stumbled upon a room full of cursed dolls, similar to the one in Mathias’ possession, and it was trying desperately to join the other dolls, but the jotun would not allow it.

The heroes found several rooms with demons and these encounters put a strain on their sanity.  Eventually they found a way to the second level of the keep.  Mathias found a clockwork person whose key had apparently wound down, so he ripped the key out to ensure it would not be a threat.  The group went up the stairs and found the next level very loud as the Demonstorm bore down upon the keep just above them, unmaking it as it descends.  The group did find a magic circle that seemed to be a countdown timer for the storm’s descent, which Gruntbelly determined would be just a few hours before the entire keep was consumed, driven by a large-scale arcane ritual.  They pressed onward and found a large chamber with a pile of bodies, which had motes of light coming off them and floating away into various parts of the keep.  Next to the pile, a large dark-skinned demon stood and somehow the group instinctively knew that this was Nareesh, the relic hunter that Mathias had been chasing for over a year.  Behind Nareesh, two horned ogres sat and upon the pile of bodies, three small  demons emerged.  Nareesh taunted the joten, driving him into a manic rage and the battle commenced. 


Session ended mid-battle.

Wednesday, September 6, 2017

SOTHDL CAMPAIGN DIARY – PRINCE OF DARKNESS PT 1, 9/5/17

The Heroes:
·     Ecna Lubma: dwarf priest grudgebearer healer
·       Gruntbelly: dwarf magician sorcerer wizard
·       Kane Arroway: human warrior fighter sharpshooter
·       Mathias: jotun jotun juggernaut spirit warrior

After rummaging through the giant’s sacks and taking the valuables, the heroes continue on towards their destination, but find that the trek becomes more and more difficult as they near the keep and the perpetual storm that dominates the skies above it.  Gale force winds buffet them and nearly drive them back, but they press onward and when they enter a valley near the keep, they find themselves in the eye of the storm where it is eerily calm.  In the valley they spot several holes and tracks which they deduce belong to beastmen and large creatures called stone worms.  They decide to make a break for it across the short valley to the towers & bridge that lead to the keep.  The dwarves ride the jotun and Kane flies thanks to an enchanted item and they all converge upon one of the towers, attacking the bugbear beastmen that are within.  The trek across the field draws the attentions of stone worms, complicating the fight.  The heroes manage to overpower the bugbears, but took some hits in the process, so they decide to rest in the keep. 

As they rest they notice that the storm is actually descending upon the keep at a slow but steady pace, and seems to be dismantling it stone by stone. Their proximity to the storm also causes some of them to have a restless night.  The following day the decide to head across the bridge, but as soon as they step upon it, they are assaulted by an overwhelming dread, which assaults their sanity.  Pulling themselves together, they continue on and find the center of the bridge to be fragile.  Mathias and Kane jump across without difficulty, but the dwarve’s short legs fail to carry them over that section, which breaks under their weight.  Fortunately, both had ropes attached to them prior to leaping and were pulled up the other side by Mathias. 

The heroes pass two more towers, which seem dark and empty, but they decide to check them out anyway to prevent a later attack from behind.  Within they find two wraiths, who ruthlessly attack the heroes, attempting to drain their souls!


End of session.

SOTDL CAMPAIGN DIARY - OFF THE RAILS PT 3, 8/29/17

The Heroes:
·        Ecna Lubma: dwarf priest grudgebearer healer
·        Gruntbelly: dwarf magician sorcerer wizard
·        Kane Arroway: human warrior fighter sharpshooter
·        Mathias: jotun jotun juggernaut spirit warrior

The heroes continue their assault on the orcs that sacked the orc village of Crow’s Feet.  Mathias manages to disable their Iron Titan and the combined efforts of the team enable them to kill the invading orcs.  The heroes talk the orc prisoner that led them here into helping this village rebuild. The heroes leave to try and make the train back, but when they arrive at the tracks there is no train waiting for them.  Faced with the choice of walking the Iron Titans back to Thorpe or going to Foundry, they opt to walk to Foundry with the hopes of finding another train back.  They fish out the 3rd Iron Titan from the lake where it was deposited with the remains of the train and make their way on foot to Foundry. 

After a few days’ journey, they group arrive in Foundry and find their way to the Ironmonger offices, where they meet Korin Ironmonger, son of Gundren Ironmonger, the dwarf that sent them to retrieve the Iron Titans.  Korin agrees to help the heroes on their journey into the Iron Peaks by offering a ride in his airship and while they are gone his people will clean up the titans.  The heroes agree and the following day they fly out of Foundry and into the Iron Peaks towards the region called the “demonstorm” due to the perpetual storm that many say was brought into being by a failed demonic summons. 

The airship makes it most of the way through the mountains, but as the ship approached the storm it became too dangerous to continue, so the captain drops the heroes off on a plateau and tells them he’ll wait for their return as long as the storm.  The heroes go on foot through the mountains the remaining few miles and encounter two giants that attack them with boulders.  Despite the size of the monsters, the heroes manage to take them out with little trouble, finding some money and a few odd things in the giant’s sacks.


End of Session

Friday, August 25, 2017

SOTDL CAMPAIGN DIARY - OFF THE RAILS PT 2: 08/22/17

The Heroes:
·        ·         Ecna Lubma: dwarf priest grudgebearer healer
·        ·         Gruntbelly: dwarf magician sorcerer wizard
·        ·         Kane Arroway: human warrior fighter sharpshooter
·        ·         Mathias: jotun jotun juggernaut spirit warrior

The heroes continue their assault on the orc lair on the cliffs of a Silver River tributary. Despite some powerful magic being thrown at the, resulting in Mathias being turned into a pig, the heroes manage to quickly restore the jotun and push the orcs back into their lair.  Giving chase, the heroes lose the orcs and find that they escaped through a hidden hatch in the floor.  

Searching the lair they find the plaice laired many orcs and had supplies and weapons to support a warband.  The orc chief's chambers had a number of maps of the area with various settlements marked, apparently for attack.  They also find a tied-up and gagged orc and learned from him that the orcs were sympathizers and supporters of the new Orc King, Drudge, who led the revolt against the now-dead emperor.  The orc, named Gruk, said that this warband was led by an orc called Grimfang, who planned to raise a large orc army by recruiting the orcs of the Silver River country into service, willingly or by force.  Since many of the orcs in the region fled the Empire to seek a peaceful life in the Northern Reach, Grimfang was forced to sack many of the villages.  

Gruk was threatened by Gruntbelly, who has a terrible hatred of his kind, but was ambivalent to the threats as the orcs had already destroyed all he cared about.  Unwilling to attack an unarmed and uninterested orc, the dwarf backed off.  The heroes decide to let Gruk lead them to the apparent next target of the orcs, a small village called Crows Foot.  The group take their newly acquired Iron Titan and head to the village.

When they arrive they find it under attack, so they march into town and start fighting the orcs.  Mathias attempts to find the hatch where the orc's Iron Titan's key is hidden by climbing onto a roof and jumping on the back of the titan.  An ogre moves in and climbs up the Iron Titan's back in order to attack Mathias.  Meanwhile the heroes and their Iron Titan move in and start attacking the orcs. 

End of session.