The Heroes:
- Ecna Lubma: dwarf priest grudgebearer
- Gruntbelly: dwarf magician sorcerer
- Kane: human warrior fighter
- Mathias: jotun jotun juggernaut
At the end of the last session, the heroes had just defeated
the demon that had been formed from the creature possessing Candace Dreen, the
daughter of councilman Master Dreen. The
heroes didn’t have much of an opportunity to rest when they heard explosions
coming from above and then the entire temple of shadows began falling down
around them! The heroes rushed out,
dodging falling debris and making their way back to the stairs going up. They stop to rescue the drugged women they
found in the harem room, which cost them precious seconds, making the journey
out even more treacherous! Crawling over
the fallen chunks of stone they make their way up to the cellar and find it,
too, collapsing! They continue to make
their way through as the entire house above them seems to be on the verge of
collapsing in on itself and they finally get to the ground floor when it
does. With a final rush, the heroes
burst out of a broken window to collapse on the front lawn as the house
collapses completely. The group move
further away from the structure and as they rest against the fence bordering
the Katandramus property, Ecna notices motes of energy in and around the
destroyed house, suggesting that powerful magic was at work to bring the
structure down.
The heroes, beaten, dirty and tired, pull themselves up and
start making their way back through the Purse district. The strange green mist that had caused the
zombie outbreak was now gone and the ones that had been moving about the
streets had collapsed. A short way from
the Katandramus manor, one of the heroes notices a figure standing atop the
nearby fey spire, apparently looking down at them. Unable to discern any more than a silhouette,
the figure did appear to be female, but as soon as she was noticed, her form
shifts into a large bat and flies off into the night.
Continuing on through the streets of Purse, the heroes pass
the Gygax Coach Company and Gruntbelly recalls that this was the company that
owned the carriage he saw Nareesh and Lara get into the day before. They tuck that away for now, heading to the
gate separating the Purse district from the rest of Crossings, when they are
stopped by the crowd of Brown Cloaks wanting to know what had happened. They say that the Inquisitor had passed
through about an hour earlier but he said that his agents were caring for the
cause of the plague. Too worn to deal
with the questions now, the heroes say they will talk to the Brown Cloak
leader, Jon Crawley in the morning.
Gruntbelly excuses himself to go rest in his former master’s tower while
the rest of the group go to the Honored Dead to get some food and healing. There, Ecna updates his Book of Grudges, cataloguing
the events from that night and opening up a big-time grudge on
Katandramus. They heroes then head to
the Moore House for some sleep.
The following day, after a good rest, the heroes clean up
and head over to the Offices of the Inquisition. The find the grounds strangely empty and when
they knock on the front doors the Inquisitor himself opens them and hurries the
group in the building, locking the various locks and bars behind them. He takes them to his study and questions them
about what happened after he left. They fill
him in on Katandramus and the demon he summoned which disturbs the inquisitor
greatly. He tells the group that he has
been investigating the Brotherhood of Shadows’ activities for some time now and
has learned that they have deep roots in this city with various cells operating
and powerful and influential agents, such as Katandramus. He has discerned that the cult has been
collecting magical relics and destroying them in rituals that seem to be connected
to some higher purpose. They have
performed 3 such rituals to date, that he is aware of. The first was performed over a year ago,
which is what drew the Inquisition to Crossings. The second was used to summon a demon, which
the Inquisitor now knows possessed Candace Dreen. Mathias asks if he knows whether the jotun
relic known as the Fang of Ages is one of the relics that has been destroyed,
but the inquisitor says he has not heard of such a thing. The relic destroyed in the Katandramus house,
the Enigma Stone, caused the zombie outbreak, but that was just a side
effect. The power released in destroying
the relic was used to form the body for the demon that possessed Candace Dreen;
something that is very difficult to do and only an accomplished demonologist
could perform such an act. The
inquisitor looked concerned and scared and told the heroes that his staff has
been decimated by the zombies in Purse and the hood attack in the Katandramus
house and he needs them to be Agents of the Inquisition until this cult can be
rooted out and destroyed. He gives them
an official Writ of Authority, giving them the power of the Inquisition in
matters concerning investigating the cult’s activities. The heroes agree and leave the inquisitor to
continue his investigation.
The group heads back over to the Purse district where they
find that the cleanup is well underway.
Bodies are being taken out and the streets are being cleaned of the
blood and gore from the various zombie attacks.
In the district’s gathering area, Mayor Katrin Edgerton is speaking to
the people, assuring them of the city council’s plans to investigate what
happened and to prevent further tragedy from occurring. The heroes move on to the Gygax Coach Company
and use the Rit of Authority to get the manager to tell them where their coach
had taken Nareesh. The manager told them
a man and young woman matching their description took a carriage to the small
town of Carbuncle and that the drive returned last night and should be out at
the company’s departure point outside the main gate. The heroes then split up, with Mathias and
Gruntbelly heading to the front gate and Kane and Ecna going to the Dreen manor
to tell the noble of his daughter’s fate.
They find that the noble is attending the speech in the district’s
gathering area, so they head over there, catch the last few words of the mayor
and approach Dreen and his wife as the crowds disperse.
Master Dreen introduces the heroes to his wife and to the
mayor, who thanks the heroes for their bravery in dealing with Master Dreen’s
kidnappers. Ecna tells Dreen that they
have information regarding his daughter and insist that they talk back at his
manor. The mayor excuses herself and the
group go back to Dreen’s manor, where Ecna has Dreen read his entry in the Book
of Grudges to help the noble understand his daughter’s fate. They excuse themselves afterwards to allow
the nobleman and wife to grieve.
Kane and Ecna head to the front gate and find Mathias giving
a coachman hell. Apparently, the driver
of Nareesh’ coach had been paid to keep silent, but he starting singing when
Mathias applied a little pressure on him.
The driver says that he took the two to Carbuncle and overheard some of
their conversation. The man told the
woman to enter some magic tower that appears only on the full moon and to find
something called the Oracular for him.
The driver dropped them off at Carbuncle, overhearing the man say that
he was moving on to his next “score” and lost track of them after that. The heroes decide to go to Carbuncle next and
after gathering their gear they hire a coach to take them there.
It is around 8:30 at night when they arrive in Carbuncle,
and the full moon peaks through the clouds illuminating the small town. The carriage driver drops them off at The
Stump; the local gathering hall/tavern, and tells them that he’ll be leaving at
around 8:00 in the morning if they need a ride back, then goes and checks into
the local inn. The group immediately
notices the strange nature of the inhabitants of the town. Everyone there, from child to adult and the
various domesticated animals milling about, all have physical
abnormalities. But the people seem to be
regarding the group as the odd ones, snickering as they walk by, pointing and
staring.
The group enter The Stump and ask questions about Nareesh
and Lara. They find that Nareesh left
town shortly after arriving. The woman,
Lara, asked for a guide to take her to the Bitter Heath, a nearby field where
the Moon Spire appears. A man named
Crushal Verg took her last night to the field and they haven’t returned
since. The group get directions to the
Bitter Heath, which is about a 10-15 minute hike from town, and are warned of
the ghosts that come out on the full moon, which is why most of the town is
huddled in The Stump that night. The
locals say the tower appears every full moon cycle. On the first night it takes on a ghostly
appearance. On the second night it is a
solid structure, which is usually when the evil spirits come out, and on the
third and last night it is ghostly again.
Gruntbelly recalls having heard about this place from one of his master’s
lectures. The Moon Spire is said to be a
leftover fey structure from when they inhabited the lands, before the Troll
Wars and their exodus into the Hidden Kingdoms.
The wizard Caribdus speculated that the tower’s magic was apparently
failing, as it was moving back and forth from wherever the fey went to this
world. Some research was attempted on
the structure, but those who entered never came back out, so Caribdus decided
further investigation was not worth the risk.
The heroes ask why Lara would ask for a guide if the tower was so easy
to find, and the locals just assumed she was too dumb to find it herself.
The heroes take their leave, hikes in the direction they
were given and see an open field with a tall, opalescent tower glowing in the
light of the full moon. They see a lone
figure standing in the moonlight outside the tower and as they approach, the
figure warns them away. Apparently it is
the guide, Crushal Verg, that is standing guard and prior to approaching him,
Gruntbelly used his magic to eavesdrop on him.
The man was muttering to himself about having to kill something to stop
the curse but his ramblings were not making much sense. When the group get near, Crushal’s form
begins to change into that of a large hybrid wolf and they heroes realize that
he is a skinchanger. They fight the
monster in the moonlight and defeat him, but realize that he can only really be
kept down with silvered weapons, so Gruntbelly spikes silver shillings in the
creature’s eyesockets to keep it from coming back to life.
The doors to the Moon Spire open as if anticipating their
entry, and the session ends here.