One-Shot Classics
As a middle aged family man, finding time to play D&D is more and more challenging. The days of playing weekly are gone and if I can manage to get a game in once a month, I'm doing well. Plus, I have two groups I can run games for and this limits the time I can spend with either. One group I'm running a home brew campaign for. (See my Broken World blog for details). The other group is made up of younger players who haven't had exposure to many of the classic D&D adventures.
Since the release of the 5th Edition of D&D, I've been toying around with an idea for making a campaign out of classic modules. But those adventures were mostly designed for the frequent player whose group can spend weeks on the same module. I don't have the luxury of time anymore, so I've come up with a plan to take classic D&D modules, extract the core concepts from them and rewrite the adventure so that it can be played to completion in one session. In most cases, this means cutting out a lot of material, but that's okay as long as the adventure retains the qualities that made it special.
Ultimately, my goal is to make a whole campaign from these classics, from level 1 to 20. Each adventure would be self contained so that players that miss a session won't have to be integrated into an adventure when they return to the table. Despite the self contained aspect of each adventure, I'll have an overarching plot developed that ties all of them together. Of course, some adventures can't be played in one session because of the size and complexity, so I'll break those up into self contained parts.
The classics that I plan to use are as follows:
L1 Village of Hommlet
L2 Temple of
Elemental Evil: Pt 1 - the temples
L3 Temple of
Elemental Evil Pt 2 - the elder elemental eye
L4 Ghost Tower of
Inverness
L5 The Isle of Dread
L6 Forgotten Temple
of Tharizdun
L7 White Plume
Mountain
L8 Ravenloft
L9 Mordenkainen's
Fantastic Adventure
L10 Tomb of Horrors
L11 Lost Caverns of
Tsojcanth
L12 Expedition to the
Barrier Peaks
L12 Against the
Giants: Heading of the Hill Giant Chief
L13 Against the
Giants: Warrens of the Stone Giant Thane (convert from 4e adventure)
L14 Against the
Giants: Glacial Rift of the Frost Giant Jarl
L15 Against the
Giants: Hall of the Fire Giant King
L16 Queen of the
Demonweb Pits
L17 Vecna Lives
L18 Rampage of the
Tarasque (original creation)
L19 Rise of Tiamat
L20 Prince of Undeath
This campaign will be run in the World of Greyhawk.
I plan to write about each adventure, how I condensed it into a one-shot and how I determined what I considered to be the core concepts of each. Stay tuned...