SOTDL CAMPAIGN DIARY: SESSION 7 – A CLOCKWORK GREEN
The Cast:
· Brother Aron: Human priest/cleric of the New God
· Calista: Ferren rogue/thief
· Perry Flaxseed: Halfing Hunter/Fighter
· Nikolai Petrechko: Human Veteran/Fighter
The Monster Hunters stop off at an Alchemist’s shop prior to
descending to the Gears ward and pick up some supplies to aid with the
environmental hazards of the level. They also pick up something to help with
the more toxic environment of the Bowels, in case they have to go down
there. Once equipped, they head down to
the ground level and start walking towards the area known as the Red Zone. Upon reaching this area, they start looking
for signs of the iron titan and run across a group of homeless vagrants being
harassed by a gang of humans that seem to have a variety of physical mutations
and augmentations. The Monster Hunters
don’t like how they are treating the vagrants, so a fight breaks out and the Monster
Hunters kill or chase away the gang, but not before one tells them about the “Iron
Ogre” that has been running rampant the last several nights. The grateful vagrants confirm this and say
that it comes up from the Bowels and just starts killing humans and destroying
things along with other clockworks that are part of a clockwork gang known as
the Rebooters, who are led by a clockwork that calls itself The Emancipator. The vagrants are scared. The Monster Hunters ask how to find the gang
and the vagrants tell them that that the goblin gang called the Turtleheads,
who are at war with the Rebooters, will know how to find the Iron Ogre.
The group asks about this Emancipator and the vagrants say that it was once
a clockwork soldier but was damaged and cast away into the Gears, no longer
needed. It decided to wage war against
humans that enslaved it and the rest of clockwork kind, and formed the Rebooters
from the discarded clockworks that litter the Gears, trying to start a
revolution. Now that it has the Iron
Ogre, it has become a serious problem.
The Monster Hunters head down into the Bowels and begin
searching around. Eventually they come across two goblins who claim to not know
where the Rebooters lair is, but their goblin king would know. They convince the Monster Hunters to follow
them to their lair, where dozens of goblins go about their business of
processing filth. The first goblin king
claims that they don’t want the Rebooters dealt with, because they are a source
of entertainment for the Turtleheads.
But then that king steps down and another ascends and decides it’s best
for the tribe if these humans would get rid of the Rebooters. He sends them off with the two goblins that
brought them here, to lead them to the Rebooter’s lair, which the two goblins
lied about not knowing where it was.
The goblins take the Monster Hunters to the Rebooter’s lair
where the Emancipator is raging about having lost a key to one of his
clockworks. The heroes try to sneak in
to hear better but run across some clockwork mice that scatter and alert the
gang of their presence. The Emancipator
and his thugs attack the heroes, which becomes a challenging battle, especially
when Nikolai falls to the Emancipator’s axe.
The clockwork, vowing hatred of humans and a devotion to the Machine
God, continues his attack, only to ultimately fall to the hero’s combined
might. The remaining clockwork abandon
the fight, leaving the heroes to find the inactive Iron Ogre, which is missing
it’s key.
End of session.
0 Comments:
Post a Comment
Subscribe to Post Comments [Atom]
<< Home